Dark Souls vs. Skyrim: Which Game Should You Play?
Both Dark Souls and Skyrim are extremely popular and both market themselves as action-role-playing games. But this is pretty much where similarities end. For players looking to jump into the world of role-playing games, we’ve prepared a special guide today. We’ve decided to compare two games that are hailed among the best in the genre and hopefully by the end of this post you’re going to have a better idea about what game to choose. When it comes to differences and similarities between Dark Souls and Skyrim, which game is better, and what game should you play?
Both games cater to different types of players however, Skyrim might appeal to more players due to its sandbox features, story, and highly variable combat. This makes Skyrim a better choice for most players. If however, you are looking for a challenge and sense of accomplishment with less focus on the story, in that case, Dark Souls might be a better choice for you.
Now that you have the short answer it’s time to analyze both games in more depth. In the next part of our guide, we’re going to compare the world, gameplay, story, and replayability of both games in general. If you’re interested, stay with us and keep reading!
Skyrim vs. Dark Souls: Gameplay
We start our analysis with gameplay. While both games are marketed as being action-RPG both games have likewise different approaches to gameplay. This is something that’s hard to compare in a “which is better sense” since different types of gameplay appeal to different types of players.
Having said that Skyrim is a story-driven sandbox game that allows you to interact with the environment in numerous ways. You are able to create your own unique character and approach the game in any way you want.
Dark Souls doesn’t allow for that kind of freedom, you are able to choose between different preset classes and while you have moderate freedom in how to orient your gameplay, the fact stays that the game is heavily combat-oriented and not taking “predetermined” paths to reach certain goals puts your whole experience in the risk.
Since gameplay as a variable depends on tastes, there are players out there who enjoy both story-driven and combat-driven games, both games get a point in this category.
Dark Souls 1: Skyrim 1
Dark Souls vs Skyrim: Open world & Exploration
When it comes to Skyrim and Dark Souls both games are marketed as open-world games but only Skyrim is truly open-world. Dark Souls is an interconnected semi-open world and allows for much less freedom than Skyrim.
That doesn’t mean that the world built for Dark Souls is small and unexplorable, it’s quite the opposite. When you are focused on a single zone you tend to explore every nook and cranny. When you have an area as large as Skyrim’s, you tend to skip some fine details in favor of exploring as many locations as you possibly can.
I often read about, and hear about complaints that Skyrim’s dungeons and ruins are repetitive and that might be true depending on how you look at it. I hold with those who consider repetitiveness to be necessary in order to develop a game as large as Skyrim in a reasonable time.
Dark Souls zones/locations/dungeons are handcrafted mostly yes, but there are considerably fewer of those when you compare it with Skyrim.
When it comes to the open world segment, it’s obvious that the winner here is Skyrim as it offers you unparalleled freedom set in a huge open world that you can explore in however way you want.
Dark Souls 1: Skyrim 2
Story
It would be an understatement to say that story is not the main focus of Dark Souls. The story in all three games is hidden and the player needs to piece it together by exploring and interacting with the world. Dark Souls has incredibly rich lore and only a fragment of it is actually revealed to the player, but considering the number of players that have absolutely no idea what Dark Souls is about, this is not always such a good thing.
Skyrim’s story on the other hand is right in your face the whole time, you are aware of what you are supposed to be doing and what’s your place in the world. Skyrim also has incredibly detailed and rich lore which you are also able to learn about as you listen to the NPCs, read the books, and interact with the environment in general. Skyrim’s story is much more noob and player-friendly, the game educates you every step of the way.
It’s just that both games took the wrong approach when delivering the story.
In Skyrim, when it comes to the main story you go from zero to hero in less than a few quests, in Dark Souls you are able to finish the whole game without even knowing what the hell is going on. The quality of the story itself cannot be objectively measured as it comes to personal preferences, due to that both games get a point.
Dark Souls 2: Skyrim 3
Combat & Difficulty
I was seriously postponing writing this part as long as I could, no matter what I write It’s going to generate a certain backlash. But, here we go. Let’s analyze Dark Souls combat first.
If one thing Dark Souls franchise is known for, it’s “epic boss battles”. The game is hard, it’s not noob friendly at all, and mechanics are stripped down to what appears to be “trial and error”. You die a few times, and then you figure out the boss’s rhythm, and then you manage to beat it. And that’s it. That’s all. I don’t consider this to be a mechanic, I consider this to be grinding and low-effort entertainment. However, it’s important to note that beating Dark Souls in general leads to a much greater sense of accomplishment.
Skyrim’s combat is nothing praise-worthy as well, it generally revolves around swinging/casting your spell in the general direction of the enemy until you lower its health to zero. Skyrim has several difficulties, from laughably easy to legendary, requiring you to get a bit creative in your approach to enemies. We’ve covered Skyrim’s legendary difficulty extensively in the past, and you can read all about it if you’re interested.
With everything said Skyrim’s combat is much more varied, there are tons of approaches to a single boss fight, and it’s much more noob friendly and adaptable for players who just want to have some fun. Skyrim is also not limited to pre-set classes and a wide range of extra abilities, magical and non-magical alike offer more freedom in fights. The combat point goes to Skyrim due to being suitable for a wider range of players.
Dark Souls 2: Skyrim 4
Replayability and mods
This is a category that I believe a few games can win a point in when compared to Skyrim. Skyrim has an incredibly active and dedicated modding community, bound to improve every single aspect of the game. A large reason why Skyrim is still played today, 11 years after its release are mods.
Even though Dark Souls has support for mods as well its modding community is not as active. When you compare the number of mods on Nexus mods for both games, you can see that Skyrim is the winner through and through in this category.
Great support and availability of mods give the game extra replayability and life span hence this point goes to Skyrim as mods are what keep the game alive after all this time.
Dark Souls 2: Skyrim 5
Conclusion
Some of you won’t like this answer but if we look at this comparison through the lenses of casual gamers (and the vast majority of people consider themselves casual) Skyrim is a better game. Its world, difficulty, story, and combat are more suited to a wider range of people. Dark Souls is an incredible game tailored for a smaller percentage of people that value a sense of accomplishment over other glaring downsides that Dark Souls has compared to any other RPG game. At the end of the day, it comes down to personal tastes.
If you value difficulty over relaxation, a linear story over a non-linear open world go for Dark Souls. If you value story-driven RPGs built for masters and casuals alike, go for Skyrim. No matter how you look at it you will have fun and enjoy the experience.