Diablo IV Hotfix Released Following Fan Backlash and Dev Apology’ We Know It Is Bad. We Know It Is Not Fun’
Highly anticipated Diablo IV Season 1 was released just a few days ago, and it has raised concerns among fans regarding the gameplay and balance quality.
Following the disastrously nerfed damage, a hotfix was released to address most of the issues that the plays had with the game.
Hotfix reduced enemy power in higher-tier Nightmare Dungeons, responding to concerns from players about changes to their characters’ performance in endgame content. The reductions range from 2% health and 1% damage at the lowest tier to 82% health and 79% damage reduction at tier 100.
Bug fixes for the Necromancer and Druid classes have been included, along with potential improvements to loot drop rates and quality. Guides are available to help players optimize gameplay and master Nightmare Dungeons during Season 1.
During recent ‘Campfire Chat,’ devs addressed the criticism and revealed that they don’t plan to do a patch like this ever again.
“We want to acknowledge everyone’s feedback in regard to reducing player power. We know it is bad. We know it is not fun… We also want to talk about what we were trying to achieve specifically with this patch and with the changes that players ended up seeing. “
The development team committed to publishing future hotfixes and patches in advance and leaving some builds overpowered until effective alternates can be implemented. However, there was no commitment to rolling back the current patch.
Big balance shifts will occur predictably, like at the start of a season, with quick fixes for introduced bugs. The Diablo 4 subreddit is filled with anger from players, and suggestions for improvements are being made, including humorous responses and challenges to the developers. Some other players decided to instead review-bomb the game. Let’s hope that the upcoming patches run more smoothly.