Do Enemies in ‘Skyrim’ Level with You? How Does It Work?

Do enemies in Skyrim level with you
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Like any great RPG experience, Skyrim’s world is fully open and explorable, which means it’s inhabited by numerous creatures and NPCs that serve as your enemies. As you level up, you will notice that the world encounters are getting increasingly more difficult, with tougher enemies popping up. Since Skyrim’s world leveling is not as straightforward as most people understand it to be, we’ve created this guide to explain leveling in more detail. First, let’s answer the most basic question: do enemies in Skyrim level with you? 

Some enemies in Skyrim level with you but only up to a certain point. As your level increases, most low-level enemies will be instead replaced with their more powerful variants, with some creatures and NPCs having an altogether fixed level that doesn’t change no matter what level you are. The only enemy in Skyrim that is capable of leveling with the player seemingly infinitely is Magic Anomaly. It’s important to remember that some areas are also leveled. Starting dungeons such as Bleak Falls Barrow are generally low-level areas for players just starting their adventure, and some areas are reserved for players at higher levels. 

Now that we’ve covered the basics of world leveling in Skyrim, you can see the matter is much more complicated than it appears at first glance. If you’re interested in leveling details and what to expect as you reach the limits of Skyrim’s leveling system, stay with us and keep reading!

Some enemies in Skyrim have fixed levels, and some are simply replaced by their higher-level variants 

The first thing you notice when you start exploring Skyrim is that the world is crowded with NPCs and creatures trying to harm you, from Bandits and ice wolves to Dwemer automatons and Dragurs crawling through every nook and cranny in ruins. 

You will also notice that as you keep gaining levels, enemies will start getting more difficult to deal with, and there will sometimes be more of them. And while the game gives the first impression that enemies are leveled, this isn’t fully correct.

Some enemies in Skyrim are leveled, and some have fixed levels. A vast majority of enemies in Skyrim will likewise stop leveling with you when you hit a certain level, with most world and dungeon encounters generally becoming easy once you hit that level 50 or 80 for end-game encounters.

Bandits skyrim level

And even this definition of “leveled” enemies might prove to be incorrect to some extent since that level 3 Bandit you met when you started your trek toward Whiterun at the start of the game will be replaced by Bandit Outlaw as soon as you hit level 15. 

Most enemies in Skyrim will be replaced by higher-level variants when you hit significant checkpoints in your leveling. 

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Some enemies have fixed levels

Giants and Mammoths, the most common horrific dangers you can encounter while you’re exploring Skyrim, are always on the same level. Giants and Mammoths will never level with you. The level of all Giants is 32 from the moment you start the game up to the moment when you hit that level 3459 if you’re determined enough. The same goes for Mammoths, who are always level 38. 

Dragons, on the other hand, will always be leveled enemies. Several tiers of Dragons spawn depending on your level, with Legendary Dragon being the highest-level dragon you can encounter in the game. They start appearing as soon as you hit level 75 but are known to appear even earlier. The only exception to this rule is Alduin, who can potentially be level 100, depending on your own level. 

how long does it takes for giants to respawn

Bandits and Draugrs generally level with you as well. Their low-level versions are replaced by higher-level versions as soon as you hit significant checkpoints in your leveling. The highest level Bandit that you can encounter in the game is Bandit Chief Rank 5, which is capped at level 28. Bandits cannot level past that point in the game and are generally considered among the “nuisance” enemies at higher levels. 

Draugrs, too, generally level with the player, with Draugr Death Overlord being the highest-level Draugr that you can encounter in the game, capping at level 45. All data presented in this guide are for the vanilla unmodded game only. I’m aware that numerous mods exist out there that add new enemy types to the game and modify leveled lists and variants that can appear. 

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Most enemies in Skyrim stop leveling with you when you hit a certain level  

Skyrim used to have a level cap it was 80, but with later patches, legendary skills were introduced, which makes it possible to continue leveling indefinitely and unlock all perks. Such mechanics were not introduced for the vast majority of enemies in Skyrim as nearly all of them will reach a certain level cap beyond which they can level no longer as higher-level variants don’t exist. 

The only enemies that continue leveling with you are Magic Anomalies which are always the player’s level x1.75. This makes Magic Anomalies the strongest enemies in the game by far. 

Most wild animals you will encounter in the world will no longer scale with you as soon as you reach level 35. Guards stop scaling with your level as soon as you hit level 50. 

What are the highest-level enemies in Skyrim? 

Except for the aforementioned Magic Anomalies that never stop leveling, a few enemies in Skyrim have a pretty high level cap. Those are Alduin (max level 100), Arch-Curate Vyrhur (max level 75), Miraak (max level 150), Karstaag (max level 90), and Ebony Warrior (max level 80). 

Some friendly NPCs likewise have a high-level cap, primarily Greybeards that are able to reach level 150 maximum. 

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Some areas in Skyrim are leveled, most are not 

The level of enemies you will encounter in Skyrim also depends on the designated level of the dungeon. Some areas in Skyrim were designed to be the start of your adventure, such as Bleak Falls Barrow, and no matter what level you are, the enemies in that general area will be lower-level when compared to most other areas in the game. The boss, however, will still be at your level. 

magic anomaly skyrim

On the other end, most Daedric quests can only be completed at certain levels since the enemies you will encounter during those quests are always higher-level and generally more difficult when compared to the rest of the game. 

To sum everything up…

Leveling in Skyrim regarding enemies is not as easy and straightforward as it seems. Many rules affect the world around you. Generally, as you level up, most enemies will be replaced by higher-level variants but only up to certain levels. The minority of enemies in Skyrim have fixed levels and several areas. 

Starfield Beats Skyrim’s “Concurrent Players Record,” but the Numbers Don’t Tell the Whole Story

Starfield surpasses Skyrims concurrent player count
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Bethesda’s most recent launch of Starfield promised to be the largest in the company’s history, just like the massive game itself. Even though the developers were criticized for some exploration aspects of the game, to put it plainly, lack of things to do on some planets and lack of diversity on the planets in general, the launch did manage to surpass another legendary game from Bethesda’s repertoire, The Elder Scrolls V: Skyrim

Skyrim turns 12 years old in just a few short months, and around 12 years ago, it registered the peak concurrent players count of 287,411, according to SteamDB. Starfield managed to surpass that number a few times now, as 13 hours ago, the game registered a peak concurrent player count of 330,723 players in the game. 

Starfield playercount

Although the peak seems humble when compared to some other games, it’s important to note that Steam is not the only platform on which the game was released on. Due to lucrative deals, many players instead opted out to try out the game on Microsoft’s Game Pass, so what we’re seeing on Steam is a far cry from the real number of players. 

Starfield also hadn’t managed to dethrone Bethesda’s other giant, Fallout 4. At one point 8 years ago, the game registered an all-time peak of 472,962 concurrent players, as the interest in the game was enormous.

Starfield’s number look humble, at least on Steam, but it’s important to take into account that the franchise is also rather new, and players really don’t know what to expect considering an overwhelming amount of both positive reviews and criticism of some of the game aspect’s that were supposedly overhyped. 

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In any case, we don’t expect Starfield to fall off the radar anytime soon. The developers have announced the release of modding tools, scheduled to launch sometime in 2024. Even in the absence of official modding tools, its modding community is thriving, with thousands of mods already uploaded and ready to improve the game in several aspects that the players found lacking.

One thing that ensures the longevity of most Bethesda games is its modding fanbase, and we have no doubt that Starfield will see some drastic unofficial upgrades in the next several months and, due to them, perhaps even dethrone Fallout 4. 

The Elder Scrolls VI Is Still 5+ Years Away & Might Not Be Available on PlayStation, Says Microsoft’s Mike Spencer

The Elder Scrolls VI Is Still 5 Years Away Might Not Be Available on PlayStation Says Microsofots Mike Spencer
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It’s been 11 and a half years since The Elder Scrolls V: Skyrim was released, and despite the game being re-released numerous times and content being added both officially and through the modding community, fans are eagerly awaiting tidbits of news regarding the so-far unnamed sixth installment in the franchise.

Bad news came last week when during the Activision Blizzard FTC Trial, Microsoft’s Mike Spencer announced that the game might still be 5+ years away. 

In December of last year, the Federal Trade Commission (FTC) announced its intention to block Microsoft’s proposed acquisition of Activision Blizzard, a deal worth $68.7 billion. Recently, a federal court in California issued a temporary restraining order, as requested by the FTC, which effectively halts the Microsoft-Activision Blizzard deal for the time being.

Last week, the FTC was seeking a preliminary injunction against Microsoft and Activision Blizzard. If successful, it would prevent the completion of the acquisition while the FTC conducts its review of the transaction’s compliance with U.S. antitrust laws.

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The granting of a preliminary injunction would have a significant impact on Microsoft and Activision Blizzard’s plans, potentially even jeopardizing the deal. The acquisition was initially expected to close by July 18, 2023. If the injunction is imposed, the parties would either have to renegotiate or face the possibility of the deal falling through.

An evidentiary hearing between Microsoft, Activision Blizzard, and the FTC is scheduled for August 2, which is after the upcoming deadline in July.

During the hearing, Mike Spencer mentioned the probable Elder Scrolls VI release window 

“It’s many years away, but it’s a game we have announced we would begin working on. “I think we’ve been a little unclear on what platforms it will launch on, given how far out the game is. It’s difficult for us right now to nail down exactly what platforms that game will launch on.”

IGN

“As I said with Elder Scrolls 6, it’s so far out it’s hard to understand what the platforms will even be at this point. It’s the same team that’s finishing Starfield, which comes out this September. So we’re talking about it being likely five-plus years away.”

Spencer’s words did little to quell the worry that Bethesda’s most famous franchise won’t be available on Play Station, and the fans that once welcomed healthy competition in the form of PS exclusives are now calling for fairer release practices. 

In any case, considering everything we’ve heard, there’s going to be quite some time before we hear & see anything solid related to Elder Scrolls VI. 

Bethesda is usually delaying its flagship IP as long as possible to ensure the best experience possible for fans, and considering the probable scope of the game and technologies involved in making it; it’s not surprising that the game is taking so long. 

How Do You Use the Investor Perk in Skyrim?

how to use investor perk in Skyrim
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A significant part of Skyrim’s gameplay revolves around its economy, and economy, in turn, is mostly influenced by your speech skill that can, when raised enough, help you accumulate quite the wealth. One of the most important speechcraft perks you can acquire is the so-called “Investor” perk, but some players have trouble utilizing this perk to the fullest due to the various bugs. So, we created this guide to explain how to use the “Investor” perk effectively in Skyrim. 

Investor perk will allow you to invest 500 gold in merchants to raise their overall gold available for bartering by 500 gold. All you need to do is navigate to the “I want to invest in your business” option while you are navigating through the dialogue options. However, You should consider that some merchants are affected by a bug that allows you to invest in their store for an infinite amount of times without ever remembering that you already invested in them. Their overall gold, however, will never increase. 

Now that we’ve covered how to use the investor perks, it’s time to analyze it in a bit more detail. If you’re interested in how to unlock the perk and how to utilize it the best, stay with us and keep reading!

What speech level do you need to be to unlock Investor perk? 

Generally, you will level speech every time you trade with the merchants or interact with other NPCs via special dialogue options such as bribe, threaten, etc., and it shouldn’t be too hard to max out speech in the mid-game, as there are various effective guides on how to do it. But luckily for you, you don’t have to be a master level in speech to unlock the Investor Perk. You just need to spend a lot of points in the skill tree and be fairly proficient at it. 

investor perk skyrim

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You can unlock the Investor perk as soon as you hit level 70 in speech, and if you’ve previously unlocked the “Merchant” perk, that allows you to sell any type of item to any kind of merchant. This is among the most useful perks in the tree, so generally, everybody who decides to orient their character to, well, the speech will strive to get this perk as soon as possible. It makes flipping goods faster than usual, but it also causes your “go-to” merchants to be drained of funds relatively quickly, and this is where the Investor perk comes on. 

What does Investor perk do & how to use it? 

Investor perk allows you to invest 500 gold in merchants that can be found all over Skyrim. The perk is not limited to a type of merchant since you can invest in alchemists, smiths, or general merchants. It really doesn’t matter as long as the merchant in question is not affected by a bug. You can find a list of all investable merchants here, but keep in mind that the bugs that affect various merchants can be fixed with the Unofficial Skyrim Patch at any given time.

As soon as you activate the perk, the first time you wander into a shop and activate the dialogue with the merchant, you will get the following choice “I would like to invest in your business.” As soon as you click on that line, the money will be subtracted from your inventory immediately, and the merchant’s gold will be raised by that amount (500 gold). 

It’s a pretty useful perk to have, but most people are just not willing to invest in it early on in the game. Luckily the legendary skills allow you to acquire all perks eventually if you’re persistent enough and willing to grind. 

You can invest only once in any given merchant.

Bugs that affect the Investor perk 

Most of the players get confused by the perk since the option to invest is not present for at least 1/3 of the game’s merchants, and it’s mostly due to random bugs affecting them. So if the option to invest is missing, there is a really large chance that the merchant in question is simply “un-investable” due to a bug and not by design. You can resolve most of those issues by using various unofficial patches. 

Some bugs are more bizarre in nature, like the one affecting Angeline Morrard in Angeline’s Aromatics. This apothecary will allow you to invest in its store endlessly; as long as you have the funds, the merchant seemingly forgets about it, but, there’s a catch, her base gold will never rise. It will always stay at the pre-investment levels, which results in all your investments being lost forever.

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It’s probably best to avoid investing in Angeline if you don’t plan on installing the Unofficial Patch. 

Ghorza gra-Bagol, an orc smith that can be found near Understone Keep, has the option to invest in her, but the only dialogue option is to refuse the investment making it impossible to raise her standard gold by 500. 

You can install Unofficial Skyrim Legendary Edition Patch to fix this bug, or you can simply “dispose” of Ghorza and wait for her apprentice, Tacitus Sallustius, to take over the store. In this case, you should be able to invest in the store without any issues. 

What is the difference between the Investor perk and Master Trader perk? 

Both the Investor perk and Master Trader perk allow you to raise the standard gold of merchants in Skyrim by 500 and 1000 gold, respectively, but there are some differences between the two perks. Namely, the Master Trader perk is significantly harder to acquire because it requires you to be level 100 in speech and it requires you to have almost all other prior perks activated. 

master trader perk skyrim

Master Trader perk will also add 1000 gold to all merchants, but it doesn’t require you to invest your own gold in traders. The game does it automatically, meaning it doesn’t cost you anything. It’s a useful perk to have, and it will allow you to accumulate wealth rapidly, but it might take some time for you to get there, and most players don’t want to prioritize speech in early or mid-game.

And by the time you are ready to invest all those points in speech, you might already be rich beyond your wildest dreams, so the perk might appear to be useless.