How Do You Use the Investor Perk in Skyrim?

how to use investor perk in Skyrim

A significant part of Skyrim’s gameplay revolves around its economy, and economy, in turn, is mostly influenced by your speech skill that can, when raised enough, help you accumulate quite the wealth. One of the most important speechcraft perks you can acquire is the so-called “Investor” perk, but some players have trouble utilizing this perk to the fullest due to the various bugs. So, we created this guide to explain how to use the “Investor” perk effectively in Skyrim. 

Investor perk will allow you to invest 500 gold in merchants to raise their overall gold available for bartering by 500 gold. All you need to do is navigate to the “I want to invest in your business” option while you are navigating through the dialogue options. However, You should consider that some merchants are affected by a bug that allows you to invest in their store for an infinite amount of times without ever remembering that you already invested in them. Their overall gold, however, will never increase. 

Now that we’ve covered how to use the investor perks, it’s time to analyze it in a bit more detail. If you’re interested in how to unlock the perk and how to utilize it the best, stay with us and keep reading!

What speech level do you need to be to unlock Investor perk? 

Generally, you will level speech every time you trade with the merchants or interact with other NPCs via special dialogue options such as bribe, threaten, etc., and it shouldn’t be too hard to max out speech in the mid-game, as there are various effective guides on how to do it. But luckily for you, you don’t have to be a master level in speech to unlock the Investor Perk. You just need to spend a lot of points in the skill tree and be fairly proficient at it. 

investor perk skyrim


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You can unlock the Investor perk as soon as you hit level 70 in speech, and if you’ve previously unlocked the “Merchant” perk, that allows you to sell any type of item to any kind of merchant. This is among the most useful perks in the tree, so generally, everybody who decides to orient their character to, well, the speech will strive to get this perk as soon as possible. It makes flipping goods faster than usual, but it also causes your “go-to” merchants to be drained of funds relatively quickly, and this is where the Investor perk comes on. 

What does Investor perk do & how to use it? 

Investor perk allows you to invest 500 gold in merchants that can be found all over Skyrim. The perk is not limited to a type of merchant since you can invest in alchemists, smiths, or general merchants. It really doesn’t matter as long as the merchant in question is not affected by a bug. You can find a list of all investable merchants here, but keep in mind that the bugs that affect various merchants can be fixed with the Unofficial Skyrim Patch at any given time.

As soon as you activate the perk, the first time you wander into a shop and activate the dialogue with the merchant, you will get the following choice “I would like to invest in your business.” As soon as you click on that line, the money will be subtracted from your inventory immediately, and the merchant’s gold will be raised by that amount (500 gold). 

It’s a pretty useful perk to have, but most people are just not willing to invest in it early on in the game. Luckily the legendary skills allow you to acquire all perks eventually if you’re persistent enough and willing to grind. 

You can invest only once in any given merchant.

Bugs that affect the Investor perk 

Most of the players get confused by the perk since the option to invest is not present for at least 1/3 of the game’s merchants, and it’s mostly due to random bugs affecting them. So if the option to invest is missing, there is a really large chance that the merchant in question is simply “un-investable” due to a bug and not by design. You can resolve most of those issues by using various unofficial patches. 

Some bugs are more bizarre in nature, like the one affecting Angeline Morrard in Angeline’s Aromatics. This apothecary will allow you to invest in its store endlessly; as long as you have the funds, the merchant seemingly forgets about it, but, there’s a catch, her base gold will never rise. It will always stay at the pre-investment levels, which results in all your investments being lost forever.


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It’s probably best to avoid investing in Angeline if you don’t plan on installing the Unofficial Patch. 

Ghorza gra-Bagol, an orc smith that can be found near Understone Keep, has the option to invest in her, but the only dialogue option is to refuse the investment making it impossible to raise her standard gold by 500. 

You can install Unofficial Skyrim Legendary Edition Patch to fix this bug, or you can simply “dispose” of Ghorza and wait for her apprentice, Tacitus Sallustius, to take over the store. In this case, you should be able to invest in the store without any issues. 

What is the difference between the Investor perk and Master Trader perk? 

Both the Investor perk and Master Trader perk allow you to raise the standard gold of merchants in Skyrim by 500 and 1000 gold, respectively, but there are some differences between the two perks. Namely, the Master Trader perk is significantly harder to acquire because it requires you to be level 100 in speech and it requires you to have almost all other prior perks activated. 

master trader perk skyrim

Master Trader perk will also add 1000 gold to all merchants, but it doesn’t require you to invest your own gold in traders. The game does it automatically, meaning it doesn’t cost you anything. It’s a useful perk to have, and it will allow you to accumulate wealth rapidly, but it might take some time for you to get there, and most players don’t want to prioritize speech in early or mid-game.

And by the time you are ready to invest all those points in speech, you might already be rich beyond your wildest dreams, so the perk might appear to be useless. 

Starfield Beats Skyrim’s “Concurrent Players Record,” but the Numbers Don’t Tell the Whole Story

Starfield surpasses Skyrims concurrent player count

Bethesda’s most recent launch of Starfield promised to be the largest in the company’s history, just like the massive game itself. Even though the developers were criticized for some exploration aspects of the game, to put it plainly, lack of things to do on some planets and lack of diversity on the planets in general, the launch did manage to surpass another legendary game from Bethesda’s repertoire, The Elder Scrolls V: Skyrim

Skyrim turns 12 years old in just a few short months, and around 12 years ago, it registered the peak concurrent players count of 287,411, according to SteamDB. Starfield managed to surpass that number a few times now, as 13 hours ago, the game registered a peak concurrent player count of 330,723 players in the game. 

Starfield playercount

Although the peak seems humble when compared to some other games, it’s important to note that Steam is not the only platform on which the game was released on. Due to lucrative deals, many players instead opted out to try out the game on Microsoft’s Game Pass, so what we’re seeing on Steam is a far cry from the real number of players. 

Starfield also hadn’t managed to dethrone Bethesda’s other giant, Fallout 4. At one point 8 years ago, the game registered an all-time peak of 472,962 concurrent players, as the interest in the game was enormous.

Starfield’s number look humble, at least on Steam, but it’s important to take into account that the franchise is also rather new, and players really don’t know what to expect considering an overwhelming amount of both positive reviews and criticism of some of the game aspect’s that were supposedly overhyped. 


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In any case, we don’t expect Starfield to fall off the radar anytime soon. The developers have announced the release of modding tools, scheduled to launch sometime in 2024. Even in the absence of official modding tools, its modding community is thriving, with thousands of mods already uploaded and ready to improve the game in several aspects that the players found lacking.

One thing that ensures the longevity of most Bethesda games is its modding fanbase, and we have no doubt that Starfield will see some drastic unofficial upgrades in the next several months and, due to them, perhaps even dethrone Fallout 4. 

The Elder Scrolls VI Is Still 5+ Years Away & Might Not Be Available on PlayStation, Says Microsoft’s Mike Spencer

The Elder Scrolls VI Is Still 5 Years Away Might Not Be Available on PlayStation Says Microsofots Mike Spencer

It’s been 11 and a half years since The Elder Scrolls V: Skyrim was released, and despite the game being re-released numerous times and content being added both officially and through the modding community, fans are eagerly awaiting tidbits of news regarding the so-far unnamed sixth installment in the franchise.

Bad news came last week when during the Activision Blizzard FTC Trial, Microsoft’s Mike Spencer announced that the game might still be 5+ years away. 

In December of last year, the Federal Trade Commission (FTC) announced its intention to block Microsoft’s proposed acquisition of Activision Blizzard, a deal worth $68.7 billion. Recently, a federal court in California issued a temporary restraining order, as requested by the FTC, which effectively halts the Microsoft-Activision Blizzard deal for the time being.

Last week, the FTC was seeking a preliminary injunction against Microsoft and Activision Blizzard. If successful, it would prevent the completion of the acquisition while the FTC conducts its review of the transaction’s compliance with U.S. antitrust laws.


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The granting of a preliminary injunction would have a significant impact on Microsoft and Activision Blizzard’s plans, potentially even jeopardizing the deal. The acquisition was initially expected to close by July 18, 2023. If the injunction is imposed, the parties would either have to renegotiate or face the possibility of the deal falling through.

An evidentiary hearing between Microsoft, Activision Blizzard, and the FTC is scheduled for August 2, which is after the upcoming deadline in July.

During the hearing, Mike Spencer mentioned the probable Elder Scrolls VI release window 

“It’s many years away, but it’s a game we have announced we would begin working on. “I think we’ve been a little unclear on what platforms it will launch on, given how far out the game is. It’s difficult for us right now to nail down exactly what platforms that game will launch on.”


“As I said with Elder Scrolls 6, it’s so far out it’s hard to understand what the platforms will even be at this point. It’s the same team that’s finishing Starfield, which comes out this September. So we’re talking about it being likely five-plus years away.”

Spencer’s words did little to quell the worry that Bethesda’s most famous franchise won’t be available on Play Station, and the fans that once welcomed healthy competition in the form of PS exclusives are now calling for fairer release practices. 

In any case, considering everything we’ve heard, there’s going to be quite some time before we hear & see anything solid related to Elder Scrolls VI. 

Bethesda is usually delaying its flagship IP as long as possible to ensure the best experience possible for fans, and considering the probable scope of the game and technologies involved in making it; it’s not surprising that the game is taking so long. 

Here’s How to Use the “Command Animal” Power in Skyrim

how to use command animal powers skyrim

When Skyrim is concerned, there are plenty of gameplay styles that can you can choose from, and whether you decide to face your enemies with melee weapons, stealth, or magic, there’s one thing that you have at your disposal whether you want it or not, your racial powers. Wood Elves come with one extremely useful power, the “Command Animal” power, that can sometimes be a lifesaver, especially in the early game, but many players seem to be confused about how to use this racial power, so this is why we’ve decided to create this guide, let’s see how to use the Command Animal power in Skyrim. 

The Command Animal power in Skyrim allows you to make an ally out of any animal for 60 seconds once per day. You need to be within 75 feet of the animal for the power to work. To activate the power, you need to navigate to your “Powers” part of the magic menu and select “Command Animal.” Once you’ve selected the power, you can cast it by pressing “Y.” If the power doesn’t seem to work, it’s possible that the mob you’re targeting is not eligible for the power to work. 

Now that we’ve briefly summarized how to use Command Animal power, it’s time to analyze it in a bit more detail. If you’re interested in more, stay with us and keep reading! 

Command Animal is racial power available only to Bosmers

One of the perks of playing a Bosmer (Wood Elf) in Skyrim is the fact that you’re going to be extremely stealthy, gifted in archery, and you will get an opportunity to control animals once per day. 

All Bosmers come with Command Animal racial power that allows them to turn any beast that they come across into their ally. The power is extremely useful in the early game when you might be overwhelmed by a pack of wolves, saber cats, or, if you’re especially unlucky, even rats.

command anima racial power skyrim

Only animals can be controlled via this power, as it won’t work on the undead, bandits, and other aggressive humanoid NPCs. The power likewise won’t work on Dragons. Dragons can be considered to be beasts and more similar to animals in some aspects. However, they are not animals, and the game doesn’t treat them as such. The in-game explanation for this is that Dragons have too strong minds and are far too intelligent to be manipulated as common beasts or low-level humanoids. 


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One good news is that Command Animal racial power works quite effectively on mammoths, and you can utilize it successfully to deal with Giants. Giants are often surrounded by mammoths, who “outlevel” them in some instances. Casting the Command Animal power on the mammoth will cause it to turn on its Giant master and fight for you for 60 whole seconds. This will give you ample time to deal with the Giant or escape.

A mammoth

How do you activate Command Animal powe? 

Command Animal is activated as all other “castable” racial powers. You can do it by following these steps. 

  1. Open your magic menu. 
  2. Navigate to your “effects” menu. 
  3. Find the Command Animal power on the list and select it. 
  4. Exit the menu and press “Y” to cast the spell. 

Before you attempt to cast the spell, keep in mind that the power has 75 feet range, which means that you need to be relatively close to the animal and target it for the power to work successfully. The power also works only once per day, meaning that if you’ve used it within the last 24 hours, it will not work. So always check the cooldown before you willingly go into dangerous situations. 

The Command Anima racial power can only be used by Bosmers and only on mobs that are classified as animals in the game, such as saber cats, mammoths, bears, wolves, and rats. If you have a game mod that adds additional animals to the leveling lists and in-game, if they were classified as animals in the game files properly, the spell should, in theory, work on them. 

What is the difference between Command Animal power and Animal Allegiance Shout

Both Command Animal and Animal Allegiance shout have their pros and cons, with Animal Allegiance being more useful in general. 

anima allegiance shout skyrim

First, Animal Allegiance is available several times a day to all characters, meaning you don’t have to be a Bosmer to use it. The negative is that the shout is leveled, and it might take some effort and time, and grind for you to acquire all threw words in the shout. You need to have all words in the shout to be able to control the highest level animals. This makes sense, yes, but if you put off collecting the words and you finally find all three words when you’re already high level, the shout will be useless to you. 

Animals, be they low-level or high level are only a threat in early to mid-game; in late-game, you can steamroll them easily, even giants and mammoths. So this shout is not available to you when you need it the most, in the early game.

It’s quite the reverse thing for Command Animal racial power. The power is available to you in the early game when you need it most. At that point, you can already control even the highest-level animals. However, it’s limited to once per day, and you need to time your wildlife encounters wisely.


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If you plan on starting a Bosmer playthrough simply to have Command Animal power, it’s not worth it. You’re better off just settling for the shout.