The recent Season 1 release for ‘Diablo 4‘ didn’t go down well with the fans, and the much-needed fixes are currently on the way, including numerous buffs and changes created to balance the gameplay and address the issues that caused the game to be review-bombed.
In the aftermath of the much-hated patch, the devs revealed that some other small but highly-welcomed changes will be introduced related to mounts.
‘Diablo 4’ features a vast open world, and traversing it might be difficult in some situations, even with horses. The players have neem complaining for quite some time that the amount of instances where you need to dismount is too high, and the cooldown for mounting your horse again is too long.
Any type of combat situation and the barricade is bound to force you off your horse. Even if the encounter lasts for a mere second, you will not be able to get on your horse swiftly to continue with your adventures.
The devs decided to address this, and the confirmation arrived mounts will be improved upon, well at least the mechanics related to them.
The fans can look forward to horses now being able to charge through the barriers and other smaller obstacles. You will not be expected to dismount to pass through annoying and inconvenient barriers. Horses will also ride a lot smoother and will not become stuck on every single skeleton corpse you encounter along the way. The cooldown to mount your horse again will not apply if you’ve dismounted your horse to climb up or down a cliff.
It doesn’t appear like the most annoying horse-related mechanic, the cooldown itself, is going away any time soon, however. It makes sense, considering that if the cooldown was non-existent, players would easily be able to de-aggro mobs in the vicinity and escape them by merely mounting the horse.
The cooldown most likely stays, but the smaller improvements will, in any case, make riding a lot more bearable.