Will Skyrim Mods Work with Special Edition?

What Are the Differences Between Skyrim and Skyrim Special Edition

It’s hard to discuss Skyrim without mentioning mods. They greatly improve various aspects of the game as well as prolong its lifespan. Skyrim wouldn’t have even close to a replayability value if it weren’t for mods. In one of our recent posts, we’ve covered the differences between the original Skyrim “Oldrim” and Skyrim: Special Edition extensively. One aspect of the game that we haven’t focused as much was mods. Due to that, today’s post is going to be dedicated to mods on Skyrim: Special Edition. To be more specific we’re going to check whether our mods for the original Skyrim would work on Skyrim: Special Edition. 

In general, mods made for the original Skyrim will not work on Skyrim: Special Edition as-is. They need to be converted first using Skyrim: Special Edition Creation Kit before they can be ported into the game. The only exception to this are graphics mods and texture mods that work just fine because no heavy scripting is involved.  

Now that you have the short answer it’s time to analyze the issue in more detail. If you want to find out which mods will work with Skyrim: Special Edition and which mods need to be converted stay with us and keep reading.

What are the differences between Skyrim and Skyrim: Special Edition when it comes to mods?

With Skyrim: Special edition Bethesda decided to majorly overhaul both the engine of the game and the way in which mods work. Relating to the engine, Skyrim: Special Edition is 64-bit and has been updated to use DirectX 11 this ensures the stability of the game and greatly enhances the abilities of the same engine. Memory utilization has been improved as well and several restrictions regarding actors that can appear in the scene have been removed.  This all sounds simple yet, it opened new opportunities for the modding community. 

The second major difference is the implementation of an in-game browser made for mods. This of course resulted in Skyrim: Special Edition losing support for Steam Workshop. With in-game support for mods, mods have been introduced for PS and Xbox players as well albeit with limitations that are not present for PC players. 


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Skyrim: Special Edition Creation Kit has also been released but we will discuss this further in this post as it’s an important part related to the compatibility of mods. Existing ESM and ESP plugins are now slightly different and a new format has been introduced ESL format. While ESL files are usually connected to creation club content, custom-made mods can be in that format as well. 

And that’s about it, those are all differences more or less but this still doesn’t help us understand whether our old mods can be ported into Skyrim: Special Edition so let’s check that out. 

Will mods made for the original Skyrim work on Skyrim: Special Edition? 

The answer to this question is complicated. It really depends on the scripting of the mod. If the mod is script-heavy forget about it, if it’s texture mode that only replaces the original texture there’s no reason for it not to work. 

The reason for this is the same aforementioned engine overhaul which made older scripts obsolete and unusable by the game. If your game containing such mods manages to load, there’s no guarantee that a crash will not happen eventually and that your game will be stable. The same goes for reverse compatibility as well, mods created for Skyrim: Special Edition will not work on Oldrim. 

Skyrim creation kit for special edition
Skyrim: Special Edition Creation Kit is used for converting old mods to new version of engine

If a mod made for the original Skyrim needs Skyrim Scrip Extender to work, you can forget about it, the mod will be unusable or rather highly unstable. 

How to convert mods for Skyrim: Special Edition? 

Again the answer to this question depends on the type of mod you plan on converting. But in any case Skyrim: Special Edition Creation Kit will be required. 

Some mods that are made out of simple .esp files (Encapsulated PostScript) are easily converted. All you need to do is load them in the Skyrim: Special Edition Creation Kit and save them. This instantly converts them into the required format. The process for .esp files is simple since differences between the two versions of .esp files are for the large part minor. 

Files that have .bsa extension ( Bethesda Software Archive) are more complicated to convert since scripting is involved. I recommend you use Catherdarl Asset Optimizer (CAO) since it automates the process for the large part. It can be done with Creation Kit as well, but CAO is more straightforward. You can download CAO here


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If there are some mods dear to your heart that haven’t yet been ported for Skyrim: Special Edition you can always attempt to do it yourself, the process may involve some trial and error, however. Whatever approach you decide to take you’re going to need a Skyrim mod organizer, and luckily for you, we’ve covered them extensively in the best and made a list containing the 5 best mod managers

Are there any mods for Skyrim: Special Edition? 

This question was most relevant when Skyrim: Special Edition was first released as modders were struggling to update their content as soon as possible to be compatible with the new release of the game. Nowadays there are plenty of mods out there for Special Edition, in fact, the biggest mods are already present on Skyrim Nexus and you can browse them by following this link. Skyrim: Special Edition has its own separate page dedicated only for mods ported to SE, this makes the process of choosing mods far easier. 

Skyrim Special Edition mods
mods for Skyrim: Special Edition are separated from Oldrim mods

And that’s about it, as you can see whether mod will work on Skyrim: Special Edition depends on the type of mod that it is. Still, for the best result, it’s best if you at least attempt to port them into new formats to ensure the best stability. You can always visit Skyrim: Special Edition page on Nexus mods and see if the mod has already been ported. 

Starfield Beats Skyrim’s “Concurrent Players Record,” but the Numbers Don’t Tell the Whole Story

Starfield surpasses Skyrims concurrent player count

Bethesda’s most recent launch of Starfield promised to be the largest in the company’s history, just like the massive game itself. Even though the developers were criticized for some exploration aspects of the game, to put it plainly, lack of things to do on some planets and lack of diversity on the planets in general, the launch did manage to surpass another legendary game from Bethesda’s repertoire, The Elder Scrolls V: Skyrim

Skyrim turns 12 years old in just a few short months, and around 12 years ago, it registered the peak concurrent players count of 287,411, according to SteamDB. Starfield managed to surpass that number a few times now, as 13 hours ago, the game registered a peak concurrent player count of 330,723 players in the game. 

Starfield playercount

Although the peak seems humble when compared to some other games, it’s important to note that Steam is not the only platform on which the game was released on. Due to lucrative deals, many players instead opted out to try out the game on Microsoft’s Game Pass, so what we’re seeing on Steam is a far cry from the real number of players. 

Starfield also hadn’t managed to dethrone Bethesda’s other giant, Fallout 4. At one point 8 years ago, the game registered an all-time peak of 472,962 concurrent players, as the interest in the game was enormous.

Starfield’s number look humble, at least on Steam, but it’s important to take into account that the franchise is also rather new, and players really don’t know what to expect considering an overwhelming amount of both positive reviews and criticism of some of the game aspect’s that were supposedly overhyped. 


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In any case, we don’t expect Starfield to fall off the radar anytime soon. The developers have announced the release of modding tools, scheduled to launch sometime in 2024. Even in the absence of official modding tools, its modding community is thriving, with thousands of mods already uploaded and ready to improve the game in several aspects that the players found lacking.

One thing that ensures the longevity of most Bethesda games is its modding fanbase, and we have no doubt that Starfield will see some drastic unofficial upgrades in the next several months and, due to them, perhaps even dethrone Fallout 4. 

The Elder Scrolls VI Is Still 5+ Years Away & Might Not Be Available on PlayStation, Says Microsoft’s Mike Spencer

The Elder Scrolls VI Is Still 5 Years Away Might Not Be Available on PlayStation Says Microsofots Mike Spencer

It’s been 11 and a half years since The Elder Scrolls V: Skyrim was released, and despite the game being re-released numerous times and content being added both officially and through the modding community, fans are eagerly awaiting tidbits of news regarding the so-far unnamed sixth installment in the franchise.

Bad news came last week when during the Activision Blizzard FTC Trial, Microsoft’s Mike Spencer announced that the game might still be 5+ years away. 

In December of last year, the Federal Trade Commission (FTC) announced its intention to block Microsoft’s proposed acquisition of Activision Blizzard, a deal worth $68.7 billion. Recently, a federal court in California issued a temporary restraining order, as requested by the FTC, which effectively halts the Microsoft-Activision Blizzard deal for the time being.

Last week, the FTC was seeking a preliminary injunction against Microsoft and Activision Blizzard. If successful, it would prevent the completion of the acquisition while the FTC conducts its review of the transaction’s compliance with U.S. antitrust laws.


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The granting of a preliminary injunction would have a significant impact on Microsoft and Activision Blizzard’s plans, potentially even jeopardizing the deal. The acquisition was initially expected to close by July 18, 2023. If the injunction is imposed, the parties would either have to renegotiate or face the possibility of the deal falling through.

An evidentiary hearing between Microsoft, Activision Blizzard, and the FTC is scheduled for August 2, which is after the upcoming deadline in July.

During the hearing, Mike Spencer mentioned the probable Elder Scrolls VI release window 

“It’s many years away, but it’s a game we have announced we would begin working on. “I think we’ve been a little unclear on what platforms it will launch on, given how far out the game is. It’s difficult for us right now to nail down exactly what platforms that game will launch on.”


“As I said with Elder Scrolls 6, it’s so far out it’s hard to understand what the platforms will even be at this point. It’s the same team that’s finishing Starfield, which comes out this September. So we’re talking about it being likely five-plus years away.”

Spencer’s words did little to quell the worry that Bethesda’s most famous franchise won’t be available on Play Station, and the fans that once welcomed healthy competition in the form of PS exclusives are now calling for fairer release practices. 

In any case, considering everything we’ve heard, there’s going to be quite some time before we hear & see anything solid related to Elder Scrolls VI. 

Bethesda is usually delaying its flagship IP as long as possible to ensure the best experience possible for fans, and considering the probable scope of the game and technologies involved in making it; it’s not surprising that the game is taking so long. 

How Do You Use the Investor Perk in Skyrim?

how to use investor perk in Skyrim

A significant part of Skyrim’s gameplay revolves around its economy, and economy, in turn, is mostly influenced by your speech skill that can, when raised enough, help you accumulate quite the wealth. One of the most important speechcraft perks you can acquire is the so-called “Investor” perk, but some players have trouble utilizing this perk to the fullest due to the various bugs. So, we created this guide to explain how to use the “Investor” perk effectively in Skyrim. 

Investor perk will allow you to invest 500 gold in merchants to raise their overall gold available for bartering by 500 gold. All you need to do is navigate to the “I want to invest in your business” option while you are navigating through the dialogue options. However, You should consider that some merchants are affected by a bug that allows you to invest in their store for an infinite amount of times without ever remembering that you already invested in them. Their overall gold, however, will never increase. 

Now that we’ve covered how to use the investor perks, it’s time to analyze it in a bit more detail. If you’re interested in how to unlock the perk and how to utilize it the best, stay with us and keep reading!

What speech level do you need to be to unlock Investor perk? 

Generally, you will level speech every time you trade with the merchants or interact with other NPCs via special dialogue options such as bribe, threaten, etc., and it shouldn’t be too hard to max out speech in the mid-game, as there are various effective guides on how to do it. But luckily for you, you don’t have to be a master level in speech to unlock the Investor Perk. You just need to spend a lot of points in the skill tree and be fairly proficient at it. 

investor perk skyrim


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You can unlock the Investor perk as soon as you hit level 70 in speech, and if you’ve previously unlocked the “Merchant” perk, that allows you to sell any type of item to any kind of merchant. This is among the most useful perks in the tree, so generally, everybody who decides to orient their character to, well, the speech will strive to get this perk as soon as possible. It makes flipping goods faster than usual, but it also causes your “go-to” merchants to be drained of funds relatively quickly, and this is where the Investor perk comes on. 

What does Investor perk do & how to use it? 

Investor perk allows you to invest 500 gold in merchants that can be found all over Skyrim. The perk is not limited to a type of merchant since you can invest in alchemists, smiths, or general merchants. It really doesn’t matter as long as the merchant in question is not affected by a bug. You can find a list of all investable merchants here, but keep in mind that the bugs that affect various merchants can be fixed with the Unofficial Skyrim Patch at any given time.

As soon as you activate the perk, the first time you wander into a shop and activate the dialogue with the merchant, you will get the following choice “I would like to invest in your business.” As soon as you click on that line, the money will be subtracted from your inventory immediately, and the merchant’s gold will be raised by that amount (500 gold). 

It’s a pretty useful perk to have, but most people are just not willing to invest in it early on in the game. Luckily the legendary skills allow you to acquire all perks eventually if you’re persistent enough and willing to grind. 

You can invest only once in any given merchant.

Bugs that affect the Investor perk 

Most of the players get confused by the perk since the option to invest is not present for at least 1/3 of the game’s merchants, and it’s mostly due to random bugs affecting them. So if the option to invest is missing, there is a really large chance that the merchant in question is simply “un-investable” due to a bug and not by design. You can resolve most of those issues by using various unofficial patches. 

Some bugs are more bizarre in nature, like the one affecting Angeline Morrard in Angeline’s Aromatics. This apothecary will allow you to invest in its store endlessly; as long as you have the funds, the merchant seemingly forgets about it, but, there’s a catch, her base gold will never rise. It will always stay at the pre-investment levels, which results in all your investments being lost forever.


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It’s probably best to avoid investing in Angeline if you don’t plan on installing the Unofficial Patch. 

Ghorza gra-Bagol, an orc smith that can be found near Understone Keep, has the option to invest in her, but the only dialogue option is to refuse the investment making it impossible to raise her standard gold by 500. 

You can install Unofficial Skyrim Legendary Edition Patch to fix this bug, or you can simply “dispose” of Ghorza and wait for her apprentice, Tacitus Sallustius, to take over the store. In this case, you should be able to invest in the store without any issues. 

What is the difference between the Investor perk and Master Trader perk? 

Both the Investor perk and Master Trader perk allow you to raise the standard gold of merchants in Skyrim by 500 and 1000 gold, respectively, but there are some differences between the two perks. Namely, the Master Trader perk is significantly harder to acquire because it requires you to be level 100 in speech and it requires you to have almost all other prior perks activated. 

master trader perk skyrim

Master Trader perk will also add 1000 gold to all merchants, but it doesn’t require you to invest your own gold in traders. The game does it automatically, meaning it doesn’t cost you anything. It’s a useful perk to have, and it will allow you to accumulate wealth rapidly, but it might take some time for you to get there, and most players don’t want to prioritize speech in early or mid-game.

And by the time you are ready to invest all those points in speech, you might already be rich beyond your wildest dreams, so the perk might appear to be useless.